Projects
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Video Game: Northeye
Our team is creating an educational video game to teach school children about the relationship between societies and their environments.
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3D Scanning at Gracesend & Street House
Our team leads a 3D Scanning project at Woodville Civic Centre in Gravesend, UK and Street House in Loftus, Yorkshire.
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Climate-related risks and the Heritage Assets of the Kent County area of the UK
Our team, in partnership with the UK’s Kent County Council, developed a value-based quantitative climate risk management framework for the County’s heritage assets.
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Water Management and Mapping in Montpellier
This project focuses on the climate and built environment of Medieval Montpellier and its Lagoonal Hinterland.
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Interpreting Ruins - Online Toolkit
In October 2024, a group of heritage professionals and university academics came together for “A Workshop in Ruins” at Scotney Castle in Kent. The aim was to develop a free online toolkit to consider the meaning and care of ruins situated in British country house estates.
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Anglo Saxons in the Tees Valley
In collaboration with Dr. Stephen Sherlock, the Anglo-Saxon Tees Valley website allows users to explore items discovered from excavations in the area.
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Conservation & 3D Scanning
This project is focused on the conservation and digitization of archeological artifacts housed at the Herstmonceux Visitor Centre in England. One result will be a robust digital archive.
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User Experience at Museums
This project focuses on acquiring a better understanding of visitor behaviour patterns in exhibitions through museum settings.
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Disciplines in Dialogue
The Disciplines in Dialogue series brings together professionals for a discussion about important environmental issues.
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Virtual Simulation: Bunce Island
The Bunce Island project is a repurposing of game technologies to develop a digital experience driven by scholarly research.
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3D Models
Using methodologies developed in the field of virtual archaeology, we have reconstructed several buildings on the Herstmonceux Estate.
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Digital Mapping
Our interdisciplinary team are generating interactive maps that plot data from written medieval sources to visualize geographical patterns and spatial trends.
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Educational Videos
Graduate Fellows from the DRAGEN Lab have created educational videos concerning climate change and medieval urban environments.
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Foresta Inclusive: Art Installation
This project will image live data as well as historic climate data in an interactive installation where the movement of body of the viewer can trigger atmospheric shifts.
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Tourism Apps
Our team, in collaboration with the Bader College, is building a curated virtual tour experience of Herstmonceux Castle and its environs.
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Digitization
This activity seeks to make available to a wide and remote audience a variety of historical objects and texts using different forms of scanning.
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Virtual Simulation: Chaucer
Riding with Chaucer will recreate a digital version of fourteenth-century London and Kent to walk with pilgrims.
